Beautiful Dreamer Mod Account (
beautifuldreamermods) wrote2023-03-24 06:15 pm
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Excursions & Torment Hunts
EXPLORING DREAMS
- The Dream Sphere is a place full of mysteries and for Dreamers, it's theirs to explore as they see fit. Exploring the Dream Sphere, experimenting with their powers and battling it out with Torments and Nightmares is how Dreamers grow their magic after all - and come on. Admit it. It's pretty fun. Players are, of course, free to goof around in logs at their own pace but for formalized investigation and exploration of the Dream Sphere, this is the place to do it!
Dreamers can investigate the Dream Sphere in two main ways; Excursions and Torment Hunts. All Dreamers are encouraged to take part in Excursions and Torment Hunts and OOCly, the process can be rewarded with points that can go towards... well, rewards!
EXCURSIONS
- Excursions are when a Dreamer explores the Dream Sphere with the specific goal of finding and investigating new locations. They may find new and interesting locales or stumble across trouble in the making and take care of it.
Currently, these new locations will disperse and become inaccessible once the Dreamer leaves it behind, but characters will unlock the option to Stablize a location in an event in the near future, so they can permanently add one to the Outlying Locations page if they so wish.
It's important to note that, like Outlying Locations, Excursions also come with an element of Risk. You're heading out into the unknown, after all! You can indicate in your comment what Risk level you would be comfortable with, which will correlate with how far into the Dream Sphere your character is choosing to go. Some of this Risk can be mitigated by going on an Excursion with multiple characters (up to three at a time) but you still might run into some trouble and should be aware that your character could end up hurt or potentially failing out of the Excursion at higher Risk. Take care out there!
To head out on an Excursion, fill out the form below and submit it in the comments. The mods will reply with the results of your Excursion and what cool things your character may have encountered. You're free to leave things there... but! If you use the results of the Excursion as the basis for a log or thread and submit it as a reply to the Excursion result, you'll receive points! As with AC bonus threads, these completed Excursion results must be AC length and you can submit two per month. On top of this, each character can head out on an Excursion twice per month - though this is an OOC limit and you're free to play out and handwave other IC explorations even if they aren't officially an Excursion.
TORMENT HUNTS
- Torment Hunts are the main method of keeping the Torment and Nightmare populations of the Dream Sphere under control. In contrast to Excursions, Torment Hunts consist of Dreamers going into known locations and hunting down any Torments that have spawned there. Without Dreamers to keep them in check, Torments would eventually form into Nightmares and so, Torment Hunts are the most proactive way of keeping peace in the Dream Sphere while getting to grips with your magic.
Like Excursions, you can complete Torment Hunts by filling out the form below and submitting it in the comments. The mods will reply with a result, taking into account things such as the Outlying Location's overall Risk factor and how many characters took place in the Torment Hunt. You're free to head out on Torment Hunt solo, or with others. Having friends along makes the whole thing safer, of course, but you don't need anyone else to join you - however, higher Risk locations will be much more difficult without the proper backup and should a Dreamer be unlucky enough to be overwhelmed while on their own, they will fail out of the Torment Hunt.
Once again, if you use the results of the Torment Hunt as the basis for a log or thread and submit it as a reply to the Torment Hunt result, you'll receive points! The above limitations on submissions also apply to Torment Hunts though you are, again, free to thread out unofficial Torment Hunts between characters just for fun.
no subject
Archetype(s): Novice, 2x Striker, Saver
Outlying Location: Reverie Necropolis. Specifically from [ this world interaction.
Strategy: Dreamer Zeal is going to be immediately swarmed with an enraged horde of Torments after having dug into one of the graves to try to find out what's inside! That means she's going to be on the defensive for likely the entire fight, spamming Terra Shield and trying not to remain surrounded. Making lemons into lemonade, she'll totally be pulling aggro for her crimes, and if anyone can withstand a beatdown, it's Zeal.
Dreamer Chaosbringer, Dreamer Hanako, and Dreamer Sudo will be in the vicinity when this happens and rushing in to help! Chaosbringer will at first be thrilled at the chance for battle, and this will likely enthuse Zeal further, but if things start to go sour he'll try to hold the line while others escape. Dreamer Sudo is less focused on protecting Zeal, and will be taking stock of the overall situation, looking out for further threats and trying to warn people if they're about to get blindsided or ambushed in the middle of the fight. Dreamer Hanako will be slicing and dicing when he can get in close, and firing off orbs when he can't.
Overall this seems likely to result in Chaosbringer, Hanako and Zeal holding the front line while Sudo keeps an eye on overall strategy!
TORMENT HUNT RESULTS
Thanks to the sheer size and aggression of the Torment swarm, there's no chance of wiping them out entirely, but with good teamwork and keeping... relatively calm despite the chaos they manage to avoid a wipeout! Despite their best efforts, though, it eventually becomes clear that trying to hold the line will result in them all being injured and eventually, the Dreamers are forced to re-focus their strategy on getting to a safe place where they can return to the Waking World without issue. And they manage to pull it off!
Thankfully nobody is injured or suffers any ill effects but Zeal will find that for up to seven days following the incident, she is not able to return to the Necropolis – attempting to reach it will result in her failing to leave the Slumbering City at all and if she continues to persist in trying to reach it, she will be ejected from the Dream Sphere and be unable to return for three days.
To claim your rewards for this Torment Hunt, reply to this comment with a thread of AC length using these result as the basis!